Monthly Archive for January, 2009

The Codex of Alchemical Engineering

A nice flash game that caught my attention recently was The Codex of Alchemical Engineering by Zachtronics Industries.
The basic aim of the game it to move around elements using programmable arms in order to make new elements. I nearly gave up on it initially as the instructions weren’t immediately clear to me, but once I’d got the hang of it I really enjoyed it. The author describes it as a game for engineers, and as a programmer myself, I really enjoyed building my little contraptions to acheive the level goals. I would rate this game 4/5 robots and 1/5 lizards.

Tri-shooter

With being so busy recently, I neglected to post that Helix made a nice little shooter game.
As a break from development on our other projects, I set him the task of building a game in a day, and Tri-shooter is what he came up with.
In all honesty, it took a bit longer than a day to complete. The core game mechanic was a day, but then I decided it needed a high score system in, and then it needed testing and tweaking, so in the end it was probably about 4 days total effort.
The main criticism we have recieved is that the controls are a bit weird, which I guess is true, but they’re fine once you’re used to them. You basically use the arrow keys to tell your ’ship’ which direction to go in, and the mouse to aim and shoot at the bad guys. The quirk being that you press the keys in the direction you want to move the ship rather than the usual, thrust/turn left/turn right setup.
Have fun!

MacBook Wheel

A friend sent me this link today.

Genius.